	RDT Creation

For your convenience, the following dummy data was created:

Camera Data (ID[0] - 1 position, 1 zone, lights***)
Boundary Data (1 boundary)
Game Engine Script (1, Main00.scd)

***Each game can only handle predefined amounts of lights.
Bio1 has 3 lights per Room, Bio2 uses 3 lights per camera
angle, and Bio3 can utilize a varied amount.

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The game will crash without the data listed above, however,
the data listed below is not required and will not crash
the game:

Block Data (blk)
Foor Data (flr)
Message Data (msg)
Animation Data (edd, emr)
3D-Model Data (tmd, md1, md2)
Sound Data (sound.ini, vh, vb)